Is Subnautica Below Zero Better Than Subnautica
Subnautica: Below Zero is the sequel to the 2018 underwater survival game, which is my pick for the best survival game ever made. Beneath Zero is largely similar to its predecessor, which means the overall quality is also more than or less the aforementioned (i.e. extremely skillful). That said, there are several areas where Beneath Zero differs from the original, and those changes nudge the quality of the game in slightly different directions.
So rather than doing a straightforward review, I wanted to highlight these specific areas where Below Aught differs from Subnautica, discussing how these bear upon the play experience and broader quality of the game.
1. Survival is no longer but body of water-based
Below Zero takes place on 4546B, the same aquatic planet as the original Subnautica. Rather than being set in a tropical ocean environs, you instead explore the game'south Arctic region. This has several implications for the game as a whole, but the near meaning is you lot spend considerably more than time on land than in Subnautica. From glacial bays to polar tundra, almost 30% of the game'due south overall running time is spent traversing terrestrial environments.
This added emphasis on land exploration comes with a new mechanic, temperature. In the aforementioned manner your O2 depletes while underwater, when on state you have a temperature gauge that gradually ticks down. As you become colder, the edges of the screen get-go to freeze, your breath becomes visible, and eventually you'll succumb to hypothermia.
Hence, you need to constantly find ways to stay warm, from standing in warm spots similar caves or near rut producing objects similar thermal lilies, to consuming certain types of warming foods. In short, Below Zero adds the aforementioned fundamental tension to exploring land that yous discover underwater, meaning you lot're never 100% safety wherever you travel.
two. The biomes are better than ever
One of Subnautica's well-nigh interesting features was its environmental biomes, which were so weird and interesting compared to most other survival games. Well, Below Nada's biomes are even better, ranging from vast networks of hydrothermal vents, through giant lilypad forests, to downright conflicting spaces similar the Twisty Bridges.
Country biomes are equally impressive. There are floating archipelagos of belfry-block sized icebergs that you can swim under and even through. There are harsh, tundra-like environments such equally the Chill Spires, where fierce winds have created canyons filled with behemothic spikes of rock. Information technology'southward a truly remarkable place to explore, with astonishing sights and sounds effectually every corner.
three. Wildlife is more diverse and interactive
As with the biomes, Beneath Zero'south wildlife is almost entirely new. There are a few familiar faces, such as Bladderfish and Hoopfish and an arctic version of the Peeper. But nearly everything else hasn't been seen before. This includes several new Leviathan-class creatures that I won't spoil, merely you lot can be assured are utterly terrifying.
Arguably more interesting, however, are the mid-size brute, as these can be used in interesting ways. Examples include the Giant Hole Fish, a doughnut-shaped beast whose central hole traps oxygen that you lot can employ to breathe. My favourite new beast is the Sea Monkey, a derisive little marine mammal that likes to replenish its nest with your technology. Go likewise shut and they'll try to steal whatever gadget you lot're holding in your paw, and y'all'll have to wrestle them to become it dorsum. On the plus side, their nests tin be used to observe new blueprints, and they can exist helpful in other ways too.
four. It introduces several new vehicles
Like Subnautica, Below Nix has iii pilotable vehicles. Unlike Subnautica, two of these are new. If y'all don't want to know what these are, skip this section and move onto point five. Otherwise, allow'south turn on.
The showtime new vehicle is the Snowfox. A land-specific vehicle, it's used to speed through the game's glaciers and tundra, helping you avoid some of the more, aggressive state animals that prowl the polar region. It's probably the to the lowest degree interesting of Subnautica'southward vehicles overall, merely information technology is useful in its express context.
The second vehicle is the Seatruck, a modular submarine that tin can act both as nippy scout vehicle and a mobile base. Various modules can exist towed behind the Seatruck's powerful front submersible, including modules for fabrication, storage, and fifty-fifty one designed to carry the Prawn Suit, the one returning vehicle from Subnautica.
The Seatruck is a wonderfully interactive vehicle, especially the way yous can detach the front submersible at any time, letting you explore the nooks and crannies of Below Null's biomes while keeping useful modules close at hand. That said, these new vehicles aren't quite every bit adept as Subnautica's Cyclops and Seamoth, one of 2 areas where the game falls slightly behind the original.
5. At that place's more story, but it's less adept
Below Zero's story is more present and fleshed out than that of Subnautica. You play an entirely new character named Robin Ayou, who is searching for her sister Sam. Sam was a researcher on an expedition to 4546B'southward Chill region, and according to her employer Alterra, was killed in an accident. Simply Robin has crusade to believe otherwise, and sets out to discover the truth.
The production values are considerably higher than in Subnautica. Robin is one of several fully-voiced characters, and different Subnautica y'all're not physically alone in the Arctic region. The story is as well much more focussed on relationships. You learn about Robin'south fractious familial bonds with Sam, as well as the various friendships and rivalries between Sam's colleagues and other people who have visited 4546B's Arctic.
Sadly, these added product values don't add upwards to a amend story. Neither Robin nor Sam are particularly interesting characters. In fact, almost of Sam'due south personality, which appears in the form of sound-logs, seems to be that she owns a cat. Meanwhile, the mystery of Beneath Cypher isn't quite equally compelling every bit the previous game. Partly this is considering it'south building upon established foundations, but it's also due to a greater accent on explaining events to yous, rather than letting you discover them yourself. It'south still a good story, more than plenty to continue you engaged. It's just non quite as fresh or heady as that of Subnautica.
Is Subnautica Below Zero Better Than Subnautica,
Source: https://bit-tech.net/features/gaming/pc/five-ways-below-zero-differs-from-subnautica/1/
Posted by: robertsondilgin.blogspot.com
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